EnGen3 launches Athlete IP Program
EnGen3, an AI-powered IP licensing platform with roots in the film industry, has launched an Athlete IP Program with Olympians Fred Kerley and Brittney Reese.
SBJ Tech is where you will find the industry’s leading news coverage dedicated to the intersection of sports and technology.
The latest enhancements to Wicket showcased at Pacolian's PacNET event can speed up entry at college game days -- and more. Also: Jump is leaping into integrated merchandise sales with the latest improvements to its ticketing platform.
Seattle's SEA&WIN tourism app is geared toward sending fans in town for the FIFA World Cup this year to top spots in and around the city, including nearby communities. It's a gamified experience from YumeBau, a game studio that has worked with Epic Games, Netflix and more.
The SBJ Tech Funding Round(up) for Q1 2026 looks at the $575 million raise from Whoop and offers two other investment takeaways form this quarter's funding of sports tech firms.
SBJ Tech Week will launch with the SBA: Tech ceremony on May 18 in New York City. Spanning eight different categories, the 46 finalists were selected by in-house judging committees.
The levels of AI maturity within the sports industry vary, but most leaders agree harnessing the technology to streamline internal processes is a top business priority.
Sports Business Journal introduces its fourth annual list of the 10 Most Innovative Sports Tech Companies. Honorees will be recognized at the 2026 Sports Business Awards: Tech.
EnGen3, an AI-powered IP licensing platform with roots in the film industry, has launched an Athlete IP Program with Olympians Fred Kerley and Brittney Reese.
The SBJ Tech Sandbox series is where we share our experiences testing products, gear, solutions and more in the sports tech space.
The NBA and NBPA created the first league-wide biomechanics program in pro sports — and invited SBJ senior reporter Joe Lemire to try it out.
FanFeed can automatically track game attendance history with photos to preserve fan memories and offer teams and brands new data on fans.
EnGen3, an AI-powered IP licensing platform with roots in the film industry, has launched an Athlete IP Program with Olympians Fred Kerley and Brittney Reese.
OneCourt has officially opened pre-orders for its at-home device, which turns live tracking data into haptics so that fans can feel game play through their fingertips.
The International Tennis Hall of Fame houses more than 25,000 artifacts at its Newport, R.I., facility. But if you stroll through the museum’s corridors, you will see only 2% to 10% of those items displayed.
A look at industry developments in the sports video game industry, focusing on Lacrosse 26 from Crosse Studios, what the GTA 6 launch could mean for sports games and the Switch 2's sales.
Sony’s MLB: The Show 26 enjoyed the franchise’s second-strongest launch in the series’ debut in 2006, per data from market research firm Circana. MLB: The Show 26 was the top-selling game for March, and it’s already the second-highest selling game of the year behind Capcom’s Resident Evil: Requiem.
GivenGain has announced a partnership with Let’s Do This, an AI registration platform, to introduce a fully integrated, end-to-end experience that connects registration and fundraising for participants, charities, and event organizers.
Mercury13's three clubs will all use Catapult hardware and software to better monitor and research performance by women's soccer athletes.
Wicket integration with college ticketer Paciolan's operations could see the facial recognition entry tech spread into college sports.